Wednesday, December 9, 2009
Keep it Light
Me and a bout 9 other friends/photographers started a photography group. We meet each week to create an assignment and look at each others photos based on the previous weeks assignment. It has been a great way to stay motivated and creative. We are keeping a blog to post the themes for each week as well as a place to show everyones photos. Check it!
Wednesday, October 21, 2009
new oils


Monday, October 19, 2009
Studio


Wow its been a long time since ive updated. Me and a few friends got some studio space a couple months ago. Its nice to have a dedicated to have an art space; not only because i like to work when others are creating but it also freed up a lot of space in my room from all of my art equipment. this is now the place where i draw, paint, do 3D, hang out, get creative, look at inspiration, read etc. the other members of the studio are all talented in their own ways:
lindsey
tomkia
kate
amber
Saturday, May 2, 2009
professional work status
so i work at a game company called wizards of the coast. yes, its the company responsible for magic cards and dungeons and dragon and no, they dont have the stores around anymore. at wizards i am a 3d artist working on their minis line. this is somewhat new to me; i transitioned from game art at the beginning of the year. working on the game art (for a character visualizer) was a good experience. i learned some new techniques and got the chance to do some unofficial art direction. the only thing i didnt really like about it was that i didnt get the chance to do much creating myself (until towards the end of my relationship with the project) so my professional portfolio was stagnant for a while. what i did learn about myself is that i did enjoy the art direction aspect, even though i wasnt getting my hands dirty and creating assets.
now that i have been working on minis for several months, i am getting back into creation again. this work has the same fundamentals as game art but there is a whole new world that im learning about since the end result is a physical product that people buy. now that i have some knowledge and we have defined a pretty good work flow i will now be working on my own mini. the overall details have already been worked out be r&d and the art directors but i get to take a mini of my choice from beginning to end. this means i get to model, rig, then pose it; do concept art for the the armor/clothing design, then do a fully detailed sculpt in z-brush. this will be so great for my portfolio, showing something from concept all the way to a physical plastic miniature figure. it will definatly be a challenge but i know i can do it. it will also benefit our team as it will give us further insight to the work flow and process to see if we can stream line the process with our vendor that creates a bulk of the assets. this all sounds pretty nerdy but i really love my job and sometimes i cant believe i get paid to do this stuff.
now that i have been working on minis for several months, i am getting back into creation again. this work has the same fundamentals as game art but there is a whole new world that im learning about since the end result is a physical product that people buy. now that i have some knowledge and we have defined a pretty good work flow i will now be working on my own mini. the overall details have already been worked out be r&d and the art directors but i get to take a mini of my choice from beginning to end. this means i get to model, rig, then pose it; do concept art for the the armor/clothing design, then do a fully detailed sculpt in z-brush. this will be so great for my portfolio, showing something from concept all the way to a physical plastic miniature figure. it will definatly be a challenge but i know i can do it. it will also benefit our team as it will give us further insight to the work flow and process to see if we can stream line the process with our vendor that creates a bulk of the assets. this all sounds pretty nerdy but i really love my job and sometimes i cant believe i get paid to do this stuff.
Friday, May 1, 2009
jackson st. bike video
kyle came up with this concept a few weeks ago so we decided to do it the other night when it was actually sunny. i got my d90 and started taking some random footage of him rolling around our neighborhood. later on that night we sat down and edited in a couple hours. it was another fun project and good to work with someone who went to school for video and made a documentary, i defiantly learned some things.
our buddy floyd jones built the cruiser
Jackson St. Cruise from Nick Bartoletti on Vimeo.
our buddy floyd jones built the cruiser
Friday, April 10, 2009
Wednesday, February 25, 2009
stellar
me and a group of friends have been getting pizza on tuesdays for the past several years. this time i happened to bring my camera so i could try out some video stuff. this is the result
stellar from Nick Bartoletti on Vimeo.
stellar from Nick Bartoletti on Vimeo.
Thursday, January 22, 2009
Clise Mansion Photoshoot 1/20/09




My good friend/freelance photographer Kyle Johnson organized a bunch of local photographers, models, and make up artists for a photoshoot at Clise Mansion. This was such a great experience for me because it gave me a chance to shoot subject matter that i have never shot before. It was good to meet a wealth of other talented artists. This was the first shoot i did with my newly acquired D90. Check out my flickr for the rest HERE . Also be sure to check out the POOL that has everyones photos, there was some serious talent there
Friday, January 2, 2009
illustration update




i have taken advantage of my time off this winter to work on some new illustrations. i have been trying out some new brushes that i have made and i think im finally getting some that i really like. so far im pretty happy with these, i may add color a little later. id like to thank the latest issue of Spectrum for lighting a fire in my brain as well as animals that use sterioids for the excellent animal reference.
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